Album artwork I created for my own personal music project, Nocturne. Logo was created within Adobe Illustrator. Artwork was simulated in Houdini, sculpted in ZBrush, rendered within Maya/MtoA, and composited with Photoshop.
Skeleton model from unknown artist
Skeleton animation done using Mixamo
Rendered in Arnold using MtoA
Special effects created using After Effects CC
Audio made using Audition CC
Clips spliced together in Premiere CC
Combination of MASH nodes and nParticles within Maya 2018